Disciplines

Quietus
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Quietus

Quietus, the discipline of silent death, is practiced by the assassins of clan Assamite. Using the principles of poison, vitae control and pestilence, this blood-based discipline focuses on the destruction of its target through varying means. Quietus does not always cause a quick deaht: the Assassins rely upon its secret lethality to hide their involvment with their victims.

Level 1: Silence of Death

By spending a blood point, the vampire may create a zone of twenty-foot radius around her, within which no sounds will be heard, and no one will hear anything. She herself will only hear sounds made outside the zone.

Level 2: Weakness

By bringing in a point of blood to the palm and touching a victim with it, the vampire may reduce his/her victim's Stamina by one.

Level 3: Diseased

By bringing three points of blood to the palm and touching a victim with it, the vampire may reduce each of her victim's physical attributes by one.

Level 4: Blood Agony

By coating a bladed weapon of adequate size with her blood, the vampire may use the weapon to inflict aggravated damage. Assume that one blood point is rubbed off each time the blade hits something, whether it does damage or not.

Level 5: Taste of Death

The vampire may spit blood, at the range of up to ten feet for each dot she has in strength or Potence.

Level 6: Blood Empathy

The vampire may leave her current emotions in blood of a vessel, and these emotions emerge in any vampire who drinks from them, for one day per blood point imbibed.

Level 6: Blood Sweat

By concentrating on a victim, the vampire may cause her victim to lose one blood point per success through her sweat glands.

Level 6: Thin Blood

By bringing a point of blood to the palm and touching a target with it, the vampire may make a vamprire's blood incapable of healing wounds.

Level 6: Cleanse of Infulence

By bringing a point of blood to the palm and touching a target with it, the vampire may cancel an effect of a non-blood related discipline.

Level 7: Blood of the Cobra

The vampire may, at a distance, use Quietus powers that would normally require touching a victim and spending blood, by spitting blood at hi/her victim.

Level 7: Leech

By paying a willpower point, the vampire may drink blood by skin contac, which leaves no marks. He/she may drink was many blood points as he/she has Stamina.

Level 8: Blood Clot

By brings a poiont of blood to the palm and touching a victim with it, the vampire may clot his/her victim's blood.

Level 8: Blood Curse

By bringing a point of blood to the palm and touching a target with it, the vampire may make another vampire less able use her blood. In this condition, the victim must spend two blood points to heal a wound, and his/her blood can not be used to heal aggravated wounds, perform the Embrace, power disciplines, or raisd attributes.

Level 9: Erosion

By bringing five points of blood to the palm and touching a victim with it, the vampire may reduce his/her victim's physical traits to zero.

Level 10: Immaculate Vitae

Anyone who taste the vampires's blood once is considered blood bound to the vampire, unless they are already bound to a vampire of equal or earlier generation.

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