Quietus, the discipline of silent death, is practiced by the assassins of clan Assamite. Using the principles
of poison, vitae control and pestilence, this blood-based discipline focuses on the destruction of its target through varying
means. Quietus does not always cause a quick deaht: the Assassins rely upon its secret lethality to hide their involvment
with their victims.
Level 1: Silence of Death
By spending a blood point, the vampire may create a zone of twenty-foot radius around her, within which no sounds will
be heard, and no one will hear anything. She herself will only hear sounds made outside the zone.
Level 2: Weakness
By bringing in a point of blood to the palm and touching a victim with it, the vampire may reduce his/her victim's Stamina
by one.
Level 3: Diseased
By bringing three points of blood to the palm and touching a victim with it, the vampire may reduce each of her victim's
physical attributes by one.
Level 4: Blood Agony
By coating a bladed weapon of adequate size with her blood, the vampire may use the weapon to inflict aggravated damage.
Assume that one blood point is rubbed off each time the blade hits something, whether it does damage or not.
Level 5: Taste of Death
The vampire may spit blood, at the range of up to ten feet for each dot she has in strength or Potence.
Level 6: Blood Empathy
The vampire may leave her current emotions in blood of a vessel, and these emotions emerge in any vampire who drinks from
them, for one day per blood point imbibed.
Level 6: Blood Sweat
By concentrating on a victim, the vampire may cause her victim to lose one blood point per success through her sweat glands.
Level 6: Thin Blood
By bringing a point of blood to the palm and touching a target with it, the vampire may make a vamprire's blood incapable
of healing wounds.
Level 6: Cleanse of Infulence
By bringing a point of blood to the palm and touching a target with it, the vampire may cancel an effect of a non-blood
related discipline.
Level 7: Blood of the Cobra
The vampire may, at a distance, use Quietus powers that would normally require touching a victim and spending blood, by
spitting blood at hi/her victim.
Level 7: Leech
By paying a willpower point, the vampire may drink blood by skin contac, which leaves no marks. He/she may drink was many
blood points as he/she has Stamina.
Level 8: Blood Clot
By brings a poiont of blood to the palm and touching a victim with it, the vampire may clot his/her victim's blood.
Level 8: Blood Curse
By bringing a point of blood to the palm and touching a target with it, the vampire may make another vampire less able
use her blood. In this condition, the victim must spend two blood points to heal a wound, and his/her blood can not be used
to heal aggravated wounds, perform the Embrace, power disciplines, or raisd attributes.
Level 9: Erosion
By bringing five points of blood to the palm and touching a victim with it, the vampire may reduce his/her victim's physical
traits to zero.
Level 10: Immaculate Vitae
Anyone who taste the vampires's blood once is considered blood bound to the vampire, unless they are already bound to a
vampire of equal or earlier generation.