The Beast resides within all creatures, from lice-ridden rats to powerful Kindred elders. The Discipline of
Animalism allows the vampire to develop a close, intense connection with his primordial nature. He not only communicates empathically
with the lower beasts, but also projects his own force of will upon them, directing the animals to do his bidding. Additionally,
as the vampire grows in power, he can use Animalism to control the beast within mortals and super-naturals.
Level 1: Sweet Whispers
Keeping eye contact a Vampire may communicate with an animal
and request favors.
Level 2: The Beckoning
A Vampire can mimic an animal’s call and summon animals
of a particular species. You can only call one species at a time.
Level 3: Song of Serenity
A vampire may steal the beast of an animal or mortal and pacify
it.
Level 4: Sharing of Spirits
With eye contact a vampire may possess an animal, but in
doing so will go into torpor.
Level 5: Drawing out the beast
A vampire may transfer her Beast to someone else, who
will frenzy instead of her.
Level 6: Songs in the Dark
The vampire may summon...something. Exactly what is summoned
is up to the Storyteller, but the thing should be an impressive, monstrous, large beast that is neither known by humans nor
recognized by modern taxonomy. If the roll botches, the thing will be quite hostile to the vampire.
Level 6: Animal Succulence
All animal blood that a vampire drinks is doubled.
Level 6: Shared Soul
By touching an animal a Vampire may share their experiences with
that animal and will also see the animals experiences.
Level 6: Shepards Innocence
A Vampire may become attractive to animals who will then
aid and trust her.
Level 6: Species Speech
The same as sweet whispers except the Vampire can talk with a
group of animals of the same species.
Level 6: Deep Song
Through the words of a song, a vampire may attempt to sway the passions
of her audience.
Level 7: Conquer the Beast
The vampire may enter a frenzy over which she has a significant
degree of control.
Level 7: Masters voice
As Species Speech, but the group of animals may be of several
species.
Level 8: Mass Summons
The vampire may summon all animals, or all animals of a specific
kind, in a given area.
Level 8: Twin Spirits
The vampire may control an animal as if she was inside it, but
also may act in her own body.
Level 9: Flesh bond
The vampire may take an animal into herself. She must give up an
amount of her blood capacity equal to one fifth of the blood capacities of the animals she is storing. This part of her blood
capacity may not be filled until the animal is released.
Level 10: Army of beasts
The vampire may control, and become one with, all animals in
a given range.